CURE: Basic healing spell. (Low)
FOG: Causes less of enemy attack to be absorbed.
HARM: Despite its name it can only harm undead monsters. (Low damage)
RUSE: Makes evade stats temporarily rise.
ALIT: Reduces lightning damage for entire party.
INVS: Increases evade stat temporarily, more effective then RUSE.
LAMP: Cures any party member of Darkness.
MUTE: Makes any magic-using enemy unable to cast spells for a limit of time.
AFIR: Reduces damage of fire spells for entire party.
CUR2: Restores health points. (Medium)
HEAL: Restores health points for entire party. (Low)
HRM2: Harms undead monsters only. (Medium)
AICE: Reduces damage of ice magic for entire party.
AMUT: Cures mute.
FEAR: Makes enemy characters run away.
PURE: Cures poison.
CUR3: Restores health points. (High)
HEL2: Restores health points for all characters. (Medium)
HRM3: Harms undeads. (High)
LIFE: Brings a slain character back to life, however with only one health point.
EXIT: Teleports you out of a dungeon.
FOG2: Increases absorb. (Medium)
INV2: Increases evade. (Lots)
SOFT: Cures petrification.
ARUB: Protects all characters from RUB, XXXXX, and Squint.
CUR4: Restores health points to character. (All)
HEL3: Restores health points to all characters. (High)
HRM4: Harms undead. (Lots)
FADE: Kills all enemies.
LIF2: Brings back a slain character with full health.
WALL: Protects all characters from all forms of magic attacks.
XFER: Removes special defenses from enemy.
Level Two
Level Three
Level Four
Level Five
Level Six
Level Seven
Level Eight
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Black Magic:
FIRE: Fire damage to enemies. (Low)
LIT: Lightning damage to enemies. (Low)
LOCK: Increases chances of getting a hit.
SLEP: Puts enemies to sleep.
ICE: Ice damage to enemies. (Low)
SLOW: Slows down enemy character.
TMPR: Raises damage rating.
DARK: Decreases odds of enemy gaining a hit.
FIR2: Fire damage to all enemies. (Medium)
LIT2: Lighting damage to all enemies. (Medium)
HOLD: Holds enemy.
LOK2: Increases odds of hitting enemy. (Medium)
CONF: Confuses enemies, randomly attack each other.
ICE2: Ice damage to all enemies. (Medium)
SLP2: A more effective sleep spell.
FAST: Increases speed of party member.
BANE: Chance of auto death for all enemies.
FIR3: Fire damage to all enemies. (High)
SLO2: Has the same effect as SLOW but works on all enemies at once.
WARP: Teleports you up one floor when in a dungeon.
RUB: Auto kills one enemy.
QAKE: Higher chance of auto death then BANE.
LIT3: Lightning damage to all enemies. (High)
STUN: Paralyzes one enemy.
BLND: Blinds all enemies.
BRAK: Auto death to one enemy.
SABR: Improves a characters damage rating and chances of gaining a hit.
ICE3: Ice damage to all enemies (High)
Nuke: Fire damage to all enemies. (Tons)
XXXX: Auto death to one enemy
STOP: Holds all enemies
ZAP!: Auto death to all enemies.
Level Two
Level Three
Level Four
Level Five
Level Six
Level Seven
Level Eight